Call of Duty: Modern Warfare III Multiplayer has been out in the world for a couple weeks, and we are thrilled to see that it has come with a great sentiment from the Call of Duty community, who have responded particularly well to the more fluid movement system and the modernized return of the 16 fan-favorite maps from Modern Warfare 2 (2009).
Back on October 5, at the Call of Duty: Next broadcast, Sledgehammer Games developers took the stage to share all the innovations and details about what players could expect from Multiplayer at launch.
Shortly after, the Beta kicked off and allowed players to get hands on experience with MP, which provided the opportunity for them to give feedback on the mode before its official launch on November 10. Fast forward to now, and Xbox players around the globe have been jumping into Modern Warfare III to experience this fan-favorite mode for themselves.
First and foremost, the great reaction to Modern Warfare III MP has been something Sledgehammer Games has been proud to see. As Zach Hodson, Design Director at the Studio puts it, “We’re incredibly inspired from the reactions so far. The positivity makes the effort worth it, and we use the negatives as motivation to get solid fixes and improvements out as fast as we can. Keep the feedback coming!”
On the feedback front, between Beta and launch, the studio has taken several key learnings to make some of the adjustments and improvements that you’ve already seen at launch. So far, spawns have been one of the most notable adjustments. From Zach Hodson: “Spawns were a big one. We heard from players that the spawns lacked directionality and it was making it impossible to know which direction the fights would be coming from. In between Beta and Launch our QA, Analysts, Designers, and Engineers worked together on all aspects of spawns to improve on the issues players were seeing. We think the work really paid off, but there are still more improvements coming.”
From an art direction standpoint, the Beta confirmed a lot of the hopes from the Sledgehammer team with the direction they had taken in modernizing these classic maps. From Matt Abbott, Art Director at the studio: “The Beta gave us so much data to trust our instincts and deliver to the players what we wanted to see as fans of Call of Duty. We have to walk a fine line of balancing realism, grittiness, and natural palettes. The perception of saturated colors can be polarizing because it potentially deprives a level of grittiness that has come to define Modern Warfare. In the Beta, it became clear that we didn’t need to dial back our instincts and we could let the natural, physically based materials shine in their full glory while maintaining the realism the franchise is known for.”
There were a few adjustments made, though: “After the Beta, we made a subtle shift that pushed saturation and contrast to take full advantage of Xbox Series X, HDR, and modern monitors/TVs. Because of the data from the Beta, we were able to make adjustments that made maps not only look better but play better as well. The idea that people are stopping to smell the roses and look at all the care, tuning, and polishing that goes into the visuals of a Call of Duty game is something that warms a developer’s heart.”
Other fan favorite updates that have come with Modern Warfare III Multiplayer include slide and reload canceling, updates to recoil, and new ways to set your loadout. While loadouts can be entirely subjective, Hodson recommends “playing around with the collapsed-stockless MCW with Stalker Boots and seeing how aggressively you can build it, while still keeping its accuracy.” Beyond that, there are many opportunities to create the loadout that works best for your playstyle, so if you haven’t yet, be sure to jump in and try it out for yourself.
Overall, Modern Warfare III Multiplayer has delivered an intense, fluid, and fun player experience. We look forward to seeing how the game continues to evolve based on community feedback. We can’t wait to see you in the lobbies!
Call of Duty®: Modern Warfare® III – Vault Edition
Activision Publishing Inc.
$99.99
The Vault Edition includes:
– Cross Gen Bundle of Call of Duty®: Modern Warfare® III
— Includes Xbox One and Xbox Series X|S versions of the game
– Available in Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™:
— Soap Operator Pack*
— Zombie Ghost Operator Skin*
— Soul Harvester Tracer Weapon Blueprint*
– Nemesis Operator Pack
— 4 Operators Skins: Makarov, Warden, Price and Ghost
– 2 Weapon Vaults**
– BlackCell (1 Season) + 30 additional Tier Skips***
— BlackCell Includes: Battle Pass, 20 Tier Skips, 1,100 CP and more
ADAPT OR DIE IN A FIGHT AGAINST THE ULTIMATE THREAT
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat. The ultranationalist war criminal Vladimir Makarov is extending his grasp across the world causing Task Force 141 to fight like never before.
IT’S TIME TO SETTLE OLD SCORES AND START NEW ONES
Modern Warfare® III celebrates the 20th anniversary of Call of Duty® with one of the greatest collections of Multiplayer maps ever assembled – both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare® 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.
ALL NEW OPEN WORLD ZOMBIES
For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty® Zombies map ever. Modern Warfare® Zombies (MWZ) tells a new Treyarch Zombies story with missions, core Zombies features, and secrets to discover.
*Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II or Call of Duty®: Warzone™ on Xbox One / Xbox Series X|S required to redeem. Sold / downloaded separately. Must be redeemed by November 10th, 2024.
**Weapon Vault design limited to Weapon Vault contents at launch.
***Battle Pass, Call of Duty® points, and Tier Skips will be accessible in Modern Warfare® III once the Season 1 Battle Pass is made available in game. Battle Pass redemption applies to one Season of Modern Warfare® III Battle Pass only.
For more information, please visit www.callofduty.com.
© 2023 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. This product contains software technology licensed from Id Software (‘Id Technology’). Id Technology © 1999-2023 Id Software, Inc.
Call of Duty®: Modern Warfare® III – Cross-Gen Bundle
Activision Publishing Inc.
$69.99
Includes:
– Cross Gen Bundle of Call of Duty®: Modern Warfare® III
— Includes Xbox One and Xbox Series X|S versions of the game
– Available in Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™:
— Soap Operator Pack*
— Zombie Ghost Operator Skin*
ADAPT OR DIE IN A FIGHT AGAINST THE ULTIMATE THREAT
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat. The ultranationalist war criminal Vladimir Makarov is extending his grasp across the world causing Task Force 141 to fight like never before.
IT’S TIME TO SETTLE OLD SCORES AND START NEW ONES
Modern Warfare® III celebrates the 20th anniversary of Call of Duty® with one of the greatest collections of Multiplayer maps ever assembled – both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare® 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.
ALL NEW OPEN WORLD ZOMBIES
For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty® Zombies map ever. Modern Warfare® Zombies (MWZ) tells a new Treyarch Zombies story with missions, core Zombies features, and secrets to discover.
*Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II or Call of Duty®: Warzone™ on Xbox One / Xbox Series X|S required to redeem. Sold / downloaded separately. Must be redeemed by November 10th, 2024.
For more information, please visit www.callofduty.com.
© 2023 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. This product contains software technology licensed from Id Software (‘Id Technology’). Id Technology © 1999-2023 Id Software, Inc.
Call of Duty: Modern Warfare III Multiplayer has been out in the world for a couple weeks, and we are thrilled to see that it has come with a great sentiment from the Call of Duty community, who have responded particularly well to the more fluid movement system and the modernized return of the 16 fan-favorite maps from Modern Warfare 2 (2009).
Back on October 5, at the Call of Duty: Next broadcast, Sledgehammer Games developers took the stage to share all the innovations and details about what players could expect from Multiplayer at launch.
Shortly after, the Beta kicked off and allowed players to get hands on experience with MP, which provided the opportunity for them to give feedback on the mode before its official launch on November 10. Fast forward to now, and Xbox players around the globe have been jumping into Modern Warfare III to experience this fan-favorite mode for themselves.
First and foremost, the great reaction to Modern Warfare III MP has been something Sledgehammer Games has been proud to see. As Zach Hodson, Design Director at the Studio puts it, “We’re incredibly inspired from the reactions so far. The positivity makes the effort worth it, and we use the negatives as motivation to get solid fixes and improvements out as fast as we can. Keep the feedback coming!”
On the feedback front, between Beta and launch, the studio has taken several key learnings to make some of the adjustments and improvements that you’ve already seen at launch. So far, spawns have been one of the most notable adjustments. From Zach Hodson: “Spawns were a big one. We heard from players that the spawns lacked directionality and it was making it impossible to know which direction the fights would be coming from. In between Beta and Launch our QA, Analysts, Designers, and Engineers worked together on all aspects of spawns to improve on the issues players were seeing. We think the work really paid off, but there are still more improvements coming.”
From an art direction standpoint, the Beta confirmed a lot of the hopes from the Sledgehammer team with the direction they had taken in modernizing these classic maps. From Matt Abbott, Art Director at the studio: “The Beta gave us so much data to trust our instincts and deliver to the players what we wanted to see as fans of Call of Duty. We have to walk a fine line of balancing realism, grittiness, and natural palettes. The perception of saturated colors can be polarizing because it potentially deprives a level of grittiness that has come to define Modern Warfare. In the Beta, it became clear that we didn’t need to dial back our instincts and we could let the natural, physically based materials shine in their full glory while maintaining the realism the franchise is known for.”
There were a few adjustments made, though: “After the Beta, we made a subtle shift that pushed saturation and contrast to take full advantage of Xbox Series X, HDR, and modern monitors/TVs. Because of the data from the Beta, we were able to make adjustments that made maps not only look better but play better as well. The idea that people are stopping to smell the roses and look at all the care, tuning, and polishing that goes into the visuals of a Call of Duty game is something that warms a developer’s heart.”
Other fan favorite updates that have come with Modern Warfare III Multiplayer include slide and reload canceling, updates to recoil, and new ways to set your loadout. While loadouts can be entirely subjective, Hodson recommends “playing around with the collapsed-stockless MCW with Stalker Boots and seeing how aggressively you can build it, while still keeping its accuracy.” Beyond that, there are many opportunities to create the loadout that works best for your playstyle, so if you haven’t yet, be sure to jump in and try it out for yourself.
Overall, Modern Warfare III Multiplayer has delivered an intense, fluid, and fun player experience. We look forward to seeing how the game continues to evolve based on community feedback. We can’t wait to see you in the lobbies!
Call of Duty®: Modern Warfare® III – Vault Edition
Activision Publishing Inc.
$99.99
The Vault Edition includes:
– Cross Gen Bundle of Call of Duty®: Modern Warfare® III
— Includes Xbox One and Xbox Series X|S versions of the game
– Available in Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™:
— Soap Operator Pack*
— Zombie Ghost Operator Skin*
— Soul Harvester Tracer Weapon Blueprint*
– Nemesis Operator Pack
— 4 Operators Skins: Makarov, Warden, Price and Ghost
– 2 Weapon Vaults**
– BlackCell (1 Season) + 30 additional Tier Skips***
— BlackCell Includes: Battle Pass, 20 Tier Skips, 1,100 CP and more
ADAPT OR DIE IN A FIGHT AGAINST THE ULTIMATE THREAT
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat. The ultranationalist war criminal Vladimir Makarov is extending his grasp across the world causing Task Force 141 to fight like never before.
IT’S TIME TO SETTLE OLD SCORES AND START NEW ONES
Modern Warfare® III celebrates the 20th anniversary of Call of Duty® with one of the greatest collections of Multiplayer maps ever assembled – both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare® 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.
ALL NEW OPEN WORLD ZOMBIES
For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty® Zombies map ever. Modern Warfare® Zombies (MWZ) tells a new Treyarch Zombies story with missions, core Zombies features, and secrets to discover.
*Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II or Call of Duty®: Warzone™ on Xbox One / Xbox Series X|S required to redeem. Sold / downloaded separately. Must be redeemed by November 10th, 2024.
**Weapon Vault design limited to Weapon Vault contents at launch.
***Battle Pass, Call of Duty® points, and Tier Skips will be accessible in Modern Warfare® III once the Season 1 Battle Pass is made available in game. Battle Pass redemption applies to one Season of Modern Warfare® III Battle Pass only.
For more information, please visit www.callofduty.com.
© 2023 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. This product contains software technology licensed from Id Software (‘Id Technology’). Id Technology © 1999-2023 Id Software, Inc.
Call of Duty®: Modern Warfare® III – Cross-Gen Bundle
Activision Publishing Inc.
$69.99
Includes:
– Cross Gen Bundle of Call of Duty®: Modern Warfare® III
— Includes Xbox One and Xbox Series X|S versions of the game
– Available in Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™:
— Soap Operator Pack*
— Zombie Ghost Operator Skin*
ADAPT OR DIE IN A FIGHT AGAINST THE ULTIMATE THREAT
In the direct sequel to the record-breaking Call of Duty®: Modern Warfare® II, Captain Price and Task Force 141 face off against the ultimate threat. The ultranationalist war criminal Vladimir Makarov is extending his grasp across the world causing Task Force 141 to fight like never before.
IT’S TIME TO SETTLE OLD SCORES AND START NEW ONES
Modern Warfare® III celebrates the 20th anniversary of Call of Duty® with one of the greatest collections of Multiplayer maps ever assembled – both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare® 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.
ALL NEW OPEN WORLD ZOMBIES
For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty® Zombies map ever. Modern Warfare® Zombies (MWZ) tells a new Treyarch Zombies story with missions, core Zombies features, and secrets to discover.
*Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II or Call of Duty®: Warzone™ on Xbox One / Xbox Series X|S required to redeem. Sold / downloaded separately. Must be redeemed by November 10th, 2024.
For more information, please visit www.callofduty.com.
© 2023 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. This product contains software technology licensed from Id Software (‘Id Technology’). Id Technology © 1999-2023 Id Software, Inc.