Hi everyone, this is Yosuke Futami, producer for Synduality Echo of Ada. We can’t wait for all the Drifters to begin exploring Amasia in their Cradlecoffin mech with their trusty Magus partner by their side when the Open Network Test starts tomorrow!
If you’re new to Synduality, the game takes place in the year 2222. Toxic rain wiped out most of humanity and gave birth to horrible, deformed monsters called Enders. The remnants of humanity are forced to live underground, scavenging the surface for resources in the safety of a Cradlecoffin – a bipedal mech around 20 feet tall. Of course, the mechs are incredibly difficult for humans alone to pilot, so each Drifter is paired with an AI companion called a Magus. In the game, the Magus will be both a physical companion and a digital projection to help you out during combat. Explore the ruins of Amasia for important resources to help upgrade your base facilities, buy or craft stronger Cradlecoffin parts, and help humanity survive.
Just like in the anime, your Magus partner will be your most important companion and the only one you can truly trust in the world of Amasia. Your AI companion will learn and grow with you, helping you identify important parts on the map if you’re hunting resources, or with ideal ambush points if you’re hunting other Drifters. Part of the fun with Synduality is not knowing what kind of Drifters will be exploring the surface at the same time as you – maybe you’ll get lucky, and everyone decides to cooperate to harvest valuable resources and bring down difficult enemies together. Or perhaps one of the top bounties will show up looking to clean up other Cradlecoffins and take their hard-earned resources for themselves. During the Closed Network Test earlier this year, we saw a few Drifters safely make it to the extraction elevator only to have one turn on the group and take his former companions’ loot for his own. I’d like to reiterate my point that your Magus is the only person you can truly trust in Synduality Echo of Ada.
Speaking of the previous Closed Network Test, our development team has been hard at work making improvements to the game. As an extraction shooter, there are some important core gameplay mechanics newcomers might not be aware of, so we’ve included a robust tutorial for players when they first start the game. And because Synduality Echo of Ada is an online game, reducing player lag during raids was our chief concern. We’ve been working hard on weapon balancing and PvE balancing as well, so please join us in the Open Network Test to be able to provide your own feedback! We had a lot of interesting user feedback from our previous Closed Network Test and survey responses from participants that were incredibly helpful to us as developers making sure that Synduality Echo of Ada launches in its best form.
One other thing that was revealed today is the game’s solo missions. We included a PvE element for players to be able to learn more about the backstory of Synduality – why the underground city of Amasia collapsed, and the Drifter and Magus that were involved. The single player missions won’t put any player equipment at risk, but likewise you won’t be able to keep any weapons you find. Players will also encounter special enemies and have to manage their resources more in these missions. Find logs and records that together will tell the story of Amasia through cut scenes, audio logs, and more in the full game at launch.
This time around in the Open Network Test (starting tomorrow!) there are more garage options, Magus options and costumes, and weapons and equipment to experiment with. So, whether you’ve been to the wastelands before or if this is your first sortie to Amasia, we hope you join us. Good luck out there, Drifter!
Prepare for the Open Network Test early and download the game now on PS5.
Hi everyone, this is Yosuke Futami, producer for Synduality Echo of Ada. We can’t wait for all the Drifters to begin exploring Amasia in their Cradlecoffin mech with their trusty Magus partner by their side when the Open Network Test starts tomorrow!
If you’re new to Synduality, the game takes place in the year 2222. Toxic rain wiped out most of humanity and gave birth to horrible, deformed monsters called Enders. The remnants of humanity are forced to live underground, scavenging the surface for resources in the safety of a Cradlecoffin – a bipedal mech around 20 feet tall. Of course, the mechs are incredibly difficult for humans alone to pilot, so each Drifter is paired with an AI companion called a Magus. In the game, the Magus will be both a physical companion and a digital projection to help you out during combat. Explore the ruins of Amasia for important resources to help upgrade your base facilities, buy or craft stronger Cradlecoffin parts, and help humanity survive.
Just like in the anime, your Magus partner will be your most important companion and the only one you can truly trust in the world of Amasia. Your AI companion will learn and grow with you, helping you identify important parts on the map if you’re hunting resources, or with ideal ambush points if you’re hunting other Drifters. Part of the fun with Synduality is not knowing what kind of Drifters will be exploring the surface at the same time as you – maybe you’ll get lucky, and everyone decides to cooperate to harvest valuable resources and bring down difficult enemies together. Or perhaps one of the top bounties will show up looking to clean up other Cradlecoffins and take their hard-earned resources for themselves. During the Closed Network Test earlier this year, we saw a few Drifters safely make it to the extraction elevator only to have one turn on the group and take his former companions’ loot for his own. I’d like to reiterate my point that your Magus is the only person you can truly trust in Synduality Echo of Ada.
Speaking of the previous Closed Network Test, our development team has been hard at work making improvements to the game. As an extraction shooter, there are some important core gameplay mechanics newcomers might not be aware of, so we’ve included a robust tutorial for players when they first start the game. And because Synduality Echo of Ada is an online game, reducing player lag during raids was our chief concern. We’ve been working hard on weapon balancing and PvE balancing as well, so please join us in the Open Network Test to be able to provide your own feedback! We had a lot of interesting user feedback from our previous Closed Network Test and survey responses from participants that were incredibly helpful to us as developers making sure that Synduality Echo of Ada launches in its best form.
One other thing that was revealed today is the game’s solo missions. We included a PvE element for players to be able to learn more about the backstory of Synduality – why the underground city of Amasia collapsed, and the Drifter and Magus that were involved. The single player missions won’t put any player equipment at risk, but likewise you won’t be able to keep any weapons you find. Players will also encounter special enemies and have to manage their resources more in these missions. Find logs and records that together will tell the story of Amasia through cut scenes, audio logs, and more in the full game at launch.
This time around in the Open Network Test (starting tomorrow!) there are more garage options, Magus options and costumes, and weapons and equipment to experiment with. So, whether you’ve been to the wastelands before or if this is your first sortie to Amasia, we hope you join us. Good luck out there, Drifter!
Prepare for the Open Network Test early and download the game now on PS5.